Effects.xml
Aus Invertika Wiki
In der Datei effects.xml sind alle im Spiel vorkommenden Effekte definiert. Exemplarisch sei hier eine solche Datei dargestellt:
<?xml version="1.0" encoding="utf-8"?> <being-effects> <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml" /> <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml" /> <effect id="2" particle="graphics/particles/magic.generic.xml"/> <effect id="3" particle="graphics/particles/magic.white.xml"/> <effect id="4" particle="graphics/particles/magic.black.xml"/> <effect id="5" particle="graphics/particles/magic.red.xml"/> <effect id="6" particle="graphics/particles/magic.green.xml"/> <effect id="7" particle="graphics/particles/magic.blue.xml"/> <effect id="10" particle="graphics/particles/magic.default.xml"/> <effect id="11" particle="graphics/particles/magic.shield.xml"/> <effect id="13" particle="graphics/particles/magic.hit.xml"/> <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> <effect id="15" particle="graphics/particles/fire-burst.xml"/> <effect id="16" particle="graphics/particles/fire-explosion.xml"/> <effect id="17" particle="graphics/particles/lightning1.xml"/> <effect id="18" particle="graphics/particles/lightning2.xml"/> <effect id="19" particle="graphics/particles/lightning3.xml"/> <effect id="20" particle="graphics/particles/magic.teleport.xml"/> <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> <effect id="24" particle="graphics/particles/magic.teleport.xml"/> <effect id="25" particle="graphics/particles/rain.xml"/> <effect id="26" particle="graphics/particles/hit.particle.xml" /> <effect id="27" particle="graphics/particles/arrow-hail.xml" /> <effect id="28" particle="graphics/particles/crit.particle.xml" /> <default particle="graphics/particles/magic.default.xml" /> <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> </being-effects>

